A bodybuilder was hired to pose for the box art’s iconic image, but unfortunately, he didn’t make the cut.
John Romero, id co-founder and Doom designer, recently shared a blog about the game’s memorable box art and how it came to exist.
According to Romero, Don Punchatz, who created the Doom font and drew the game’s box art, brought in a male body builder to photograph for reference to create the game’s cover. Punchatz, Romero, and this unnamed bodybuilder worked together to try and come up with cool poses, imagining how a marine would tackle a mountain of demons from the top, but struggled to come up with a cool pose – until Romero stepped in to offer some sample poses for what he had in mind. The image that was ultimately used was one where Romero was holding the gun, and the bodybuilder was grabbing his arm.
You can read the full detailed story from Romero here.